The confusion surrounding "160" often stems from three main areas in the community: Official Versioning : Nintendo labels this update as , but players frequently omit the dots, calling it "160." Cemu Emulation
The update utilizes a "boost mode" that temporarily increases the Switch CPU's clock speed right when a loading screen appears.
If you experience motion sickness, go to the options menu and turn off "Aim with motion controls." This decouples the bow-aiming mechanics from your head movement.
| Category | Specific Changes | |----------|------------------| | | • Fixed German, French, Spanish, and Italian translations for item descriptions (especially DLC gear). • Corrected quest log grammar errors in Korean & Traditional Chinese. • Renamed certain armor pieces to match Tears of the Kingdom hints (e.g., "Ancient Helm" description tweak). | | Nintendo Account | • Updated the "Bonus for having BotW save data" detection system for future games (used by Age of Calamity and Tears of the Kingdom ). • Fixed a bug where the Switch would incorrectly prompt to re-link a Nintendo Account after sleep mode. | | Performance | • Minor reduction in frame drops when using Magnesis + Cryonis simultaneously in the rain (Switch handheld mode). • Reduced loading stutter when entering Hyrule Castle from the east side. | | Bug Fixes | • Fixed a rare crash when viewing the Album after 500+ photos. • Prevented a soft-lock when selling the last of a key material to Beedle and saving/loading immediately after. • Corrected the Trial of the Sword floor 12 enemy spawn behavior (Wii U only). |
Because version 1.6.0 is the definitive final major software branch for Breath of the Wild , it serves as the base layer for modern emulators (like Cemu or Ryujinx) and community-driven performance mods. zelda botw 160 update full
The Legend of Zelda: Breath of the Wild (released April 25, 2019) is a significant update primarily known for adding Nintendo Labo VR support and dramatically improving loading times 1. Official Patch Notes The core additions in the official update Nintendo Labo VR Compatibility : The full game is now playable in VR using the Toy-Con 04: VR Kit . Note that pre-rendered cutscenes remain in 2D. : You can enable or disable this mode via System > Options > VR Goggles in the in-game menu. General Fixes
Verify your software displays in the top-left corner. Activating VR Mode Launch the game and load your save file.
The headline feature of version 1.6.0 is full VR compatibility with Nintendo Labo Toy-Con 04: VR Kit. Unlike the Labo VR update for Super Mario Odyssey , which only added three short missions, the Breath of the Wild VR update allows players to experience the entire game in virtual reality from start to finish. Every corner of Hyrule—from the Great Plateau to the summit of Death Mountain—can be explored through the VR goggles.
According to extensive testing by community members, version 1.5.0 had load times of approximately 26 seconds for shrines and other fast-travel destinations. After updating to version 1.6.0, load times were reduced to about 14 seconds—an improvement of nearly 50%. YouTuber and speedrunner Alexis de Champris posted a side-by-side comparison demonstrating that shrine loads now take about five seconds less than before, bringing the Switch version's load times almost exactly in line with the Wii U edition, which had previously been faster at certain tasks. The confusion surrounding "160" often stems from three
: The massive reduction in loading screens meant that runners utilizing the 1.6.0 patch could save several minutes over the course of a full-game run compared to older patches.
: This update utilizes a "boost mode" for the Switch's CPU during loading screens, allowing the console to clock higher momentarily to process data faster. 3. How to Update To ensure you have the latest version: Connect your Nintendo Switch to the internet. On the Home Menu, highlight the Breath of the Wild icon and press the Software Update Via the Internet Nintendo Support 4. Summary of Version Changes Primary Feature Full VR support via Nintendo Labo Toy-Con Loading Speeds Drastically improved (nearly 2x faster in some cases) Compatibility Works with all existing save data Specific physics glitch fix for Dako Tah Shrine Are you planning to use the VR Goggles , or are you mostly looking for the faster loading speeds How to Update The Legend of Zelda: Breath of the Wild
Patched out an engine-breaking glitch caused by pushing Lizalfos inside the Dako Tah Shrine.
Fast-traveling across the map or entering Ancient Shrines takes roughly half as long as it did in older patches (with some loads dropping from 26 seconds down to just 14 seconds). 🔧 Behind-the-Scenes Fixes • Corrected quest log grammar errors in Korean
This paper posits that Update v1.6.0 was not merely a routine patch, but a crucial finalization step that secured the game's longevity on the Switch platform, standardized the physical media, and inadvertently set the stage for the modding community’s "downgrade" era.
Data-mining reports from community databases like ZeldaMods outline minor adjustments made underneath the software core to accommodate the 1.6.0 environment:
You can activate or deactivate the VR Toy-Con settings instantly without losing game progress. 2. Audio and Performance Tweaks
The update introduced a system-level (often referred to by tech analysts as "Boost Mode"). When the game hits a loading screen—such as fast-traveling across Hyrule or entering a shrine—the Switch CPU temporarily clocks up from its standard 1.02 GHz to 1.78 GHz.
The primary feature of the 1.6.0 update is the integration of the Nintendo Labo VR Kit. This patch allows players to experience the entirety of Hyrule through a virtual reality lens.