: If a player loses all their health, they float in a bubble (similar to modern Mario titles) and can be revived by their partner.
This method offers the highest framerates, full controller support, and native widescreen formatting.
: The active player "pops" the bubble to respawn their partner right next to them, allowing the team to continue without restarting the entire level. Co-op Game Over : A full level restart only occurs if
This mod, often referred to as "Super Mario 64: Split-Screen Multiplayer," allows two players to play through the game simultaneously, each with their own Mario character, on the same screen. The mod works by making significant changes to the game's code to support a second player, complete with their own controls and game state. This was no small feat, given the technical limitations and the original game's design. Super Mario 64 Splitscreen Multiplayer -Normal ...
: Locate the Multiplayer 64 Splitscreen patch file.
: It is compatible with original hardware using a flash cartridge like the Everdrive 64 . Known Limitations & Bugs
Previous multiplayer attempts often struggled because they couldn't keep the game world synchronized. If one player defeated a Goomba, the other player might still see it alive. Coop Deluxe solved this. It synchronizes every entity, enemy, and event across the entire level for all players, allowing everyone to truly interact with the same world at the same time. : If a player loses all their health,
: Use an online ROM patcher or a tool like Floating IPS. Upload your original ROM and the patch file to generate a new, playable multiplayer ROM. Emulator Configuration : Project 64 : Use the latest version for the best results.
: Load the patched ROM in Project 64 . Ensure you have two controllers configured in the input settings.
: The split-screen can sometimes cause the camera to freeze or behave poorly. Co-op Game Over : A full level restart
In the world of Super Mario 64 Splitscreen , the castle isn't just a museum of memories—it's a living, breathing arena for teamwork, rivalry, and endless fun.
The original Super Mario 64 , released in 1996, is a strictly single-player affair. There are no power-ups to help a second player, no character to take control of, and certainly no splitscreen. All those rumors about unlocking Luigi by beating the game with 120 stars or performing a specific sequence of actions on the Tall, Tall Mountain slide are, sadly, just myths born from a collective desire to share the experience.
: To prevent one player from trapping another in endless text boxes, almost all in-game text triggers automatically or has been removed entirely. Real Hardware Compatibility vs. Emulation